Dear programmers of flyordie, 1) please note that the official international backgammon rules state, that player must use AS MANY DICES as possible. That means you are not completely free which move you make first! E.g.: If you have all stones in your home quarter, two stones on your 6, none on your 5 and your 1 is blocked by the opponent, then, if you have 5+1 to go, you must not move 1 somewhere to avoid moving the 5. Instead you would have to move 1 from the 6 and then take out the 5. Please correct this flaw in the near future. 1a) Another special rule (which applys in even more rare situations) is that "the higher dice has priority". This means, that in situations where you can move both dices, but by making the first move no longer can move the second one, you MUST move the higher dice and discard the lower. E.g.: If you have (only) one stone left, it is on 10, your 7 is blocked by the opponent and you have 2+1 to go, then you MUST move the 2 and discard the 1. I personally didn't have such case on flyordie yet, but maybe when looking into it please check for this one, too. 2) In my opinion it is unacceptable to allow unforced (without being doubled) resignations - simply because that can be abused to avoid "gammon" (2x) and "backgammon" (3x) losses. I know the issues (what about interrupted connections? Should these only count single? But then, what if users intentionally disconnect to avoid N times losses) but I think an unforced resignation should always count at least double. And maybe you could monitor the disconnection behaviour of users in order to avoid abuse of this "feature"! Very interesting by the way what some people here write about "luck" and prediction of computer dice rolls ;-). When I once thought of me being already *very* competitve I challenged a (real life) player, who was well known for making his day with backgammon. He just gave me a REAL lesson. OK, I thought, he was lucky. Better luck next time. Next time he gave me another lesson. And it took quite a while for me to see that it probably can not be only luck. NOW I can tell all of you: The dice roll on flyordie is in no way unrandom. Next time when you still think so please keep in mind that for a very long time in human history bad luck very often meant death while good luck only meant more or less relaxed life circumstances, and therefore evolution especially focussed the human brain on things that run bad.